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	<title>Abiyasa Blogs</title>
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	<link>http://abiyasa.com/blog</link>
	<description>Games, Sketches, and Thoughts</description>
	<lastBuildDate>Wed, 12 Jun 2013 14:47:46 +0000</lastBuildDate>
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		<title>Ashteroids JavaScript</title>
		<link>http://abiyasa.com/blog/2013/06/03/ashteroids-javascript/</link>
		<comments>http://abiyasa.com/blog/2013/06/03/ashteroids-javascript/#comments</comments>
		<pubDate>Mon, 03 Jun 2013 15:40:44 +0000</pubDate>
		<dc:creator>abiyasa</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[HTML5]]></category>

		<guid isPermaLink="false">http://abiyasa.com/blog/?p=874</guid>
		<description><![CDATA[Remember my Ashteroids demo with Flash? I managed to port it to JavaScript! Play the game here The Ashteroids project is an example project using the JavaScript version of Ash Framework which I&#8217;ve been playing around lately. Just like the &#8230; <a href="http://abiyasa.com/blog/2013/06/03/ashteroids-javascript/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Upgrading My Android</title>
		<link>http://abiyasa.com/blog/2013/04/27/upgrading-my-android/</link>
		<comments>http://abiyasa.com/blog/2013/04/27/upgrading-my-android/#comments</comments>
		<pubDate>Sat, 27 Apr 2013 08:10:48 +0000</pubDate>
		<dc:creator>abiyasa</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Technical Works]]></category>

		<guid isPermaLink="false">http://abiyasa.com/blog/?p=844</guid>
		<description><![CDATA[Last month, I was having vacation in Indonesia, visiting my brothers &#38; parents. I used my phone a lot! From taking pictures, videos, browsing, social networking, games, to online flight check-ins. That&#8217;s when I realize that my smartphone is pretty &#8230; <a href="http://abiyasa.com/blog/2013/04/27/upgrading-my-android/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://abiyasa.com/blog/2013/04/27/upgrading-my-android/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>They were 11 Clones</title>
		<link>http://abiyasa.com/blog/2013/02/07/they-were-11-clones/</link>
		<comments>http://abiyasa.com/blog/2013/02/07/they-were-11-clones/#comments</comments>
		<pubDate>Thu, 07 Feb 2013 16:50:38 +0000</pubDate>
		<dc:creator>abiyasa</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Technical Works]]></category>

		<guid isPermaLink="false">http://abiyasa.com/blog/?p=819</guid>
		<description><![CDATA[Checkout my latest game for #onegameamonth project: They were 11 Clones! It&#8217;s a 3D top-down twin-stick shooter with a twist: you can clone yourself (up to 11 clones!) &#38; make scores by depositing the clones. The game is developed using Ash Framework, &#8230; <a href="http://abiyasa.com/blog/2013/02/07/they-were-11-clones/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://abiyasa.com/blog/2013/02/07/they-were-11-clones/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Experiment with Ash Framework</title>
		<link>http://abiyasa.com/blog/2012/10/26/experiment-with-ash-framework/</link>
		<comments>http://abiyasa.com/blog/2012/10/26/experiment-with-ash-framework/#comments</comments>
		<pubDate>Fri, 26 Oct 2012 15:56:07 +0000</pubDate>
		<dc:creator>abiyasa</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[Technical Works]]></category>

		<guid isPermaLink="false">http://abiyasa.com/blog/?p=787</guid>
		<description><![CDATA[Months ago, I was experimenting with HTML5 game development. Since it&#8217;s a fresh start, I thought, why not start with a better game architecture? So I made an experiment with Backbone.js, one of the famous JavaScript frameworks, but I don&#8217;t &#8230; <a href="http://abiyasa.com/blog/2012/10/26/experiment-with-ash-framework/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://abiyasa.com/blog/2012/10/26/experiment-with-ash-framework/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>WebGL is not ready yet</title>
		<link>http://abiyasa.com/blog/2012/09/24/webgl-is-not-ready-yet/</link>
		<comments>http://abiyasa.com/blog/2012/09/24/webgl-is-not-ready-yet/#comments</comments>
		<pubDate>Mon, 24 Sep 2012 14:07:21 +0000</pubDate>
		<dc:creator>abiyasa</dc:creator>
				<category><![CDATA[Adobe AIR]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[Technical Works]]></category>

		<guid isPermaLink="false">http://abiyasa.com/blog/?p=774</guid>
		<description><![CDATA[I&#8217;ve been exploring WebGL for game development. So far, there are many things that I like. I love the fact that you don&#8217;t have to compile anything. Edit your source code, open it on a browser, and click refresh! You &#8230; <a href="http://abiyasa.com/blog/2012/09/24/webgl-is-not-ready-yet/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://abiyasa.com/blog/2012/09/24/webgl-is-not-ready-yet/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Playing with WebGL &amp; Three.js</title>
		<link>http://abiyasa.com/blog/2012/07/18/playing-with-webgl-three-js/</link>
		<comments>http://abiyasa.com/blog/2012/07/18/playing-with-webgl-three-js/#comments</comments>
		<pubDate>Wed, 18 Jul 2012 11:42:22 +0000</pubDate>
		<dc:creator>abiyasa</dc:creator>
				<category><![CDATA[HTML5]]></category>
		<category><![CDATA[Milk carton boy]]></category>
		<category><![CDATA[Technical Works]]></category>

		<guid isPermaLink="false">http://abiyasa.com/blog/?p=763</guid>
		<description><![CDATA[I&#8217;ve been playing around with JavaScript lately: trying BackboneJS, developing a small project popup help, and reading good articles about &#8216;modern&#8217; way to use JavaScript. I still think ActionScript is better but there is one thing that I love most from JavaScript: &#8230; <a href="http://abiyasa.com/blog/2012/07/18/playing-with-webgl-three-js/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://abiyasa.com/blog/2012/07/18/playing-with-webgl-three-js/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Re-learning Javascript</title>
		<link>http://abiyasa.com/blog/2012/06/05/re-learning-javascript/</link>
		<comments>http://abiyasa.com/blog/2012/06/05/re-learning-javascript/#comments</comments>
		<pubDate>Tue, 05 Jun 2012 14:26:16 +0000</pubDate>
		<dc:creator>abiyasa</dc:creator>
				<category><![CDATA[Adobe AIR]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[Technical Works]]></category>

		<guid isPermaLink="false">http://abiyasa.com/blog/?p=743</guid>
		<description><![CDATA[Lately, I&#8217;ve been re-learning Javascript. Back then in 2004, I used to use Javascript for doing some DHTML stuff (popups, DOM manipulation, &#8230;). Nowadays, people start using JavaScript in more structure way to avoid spaghetti code. So I learn how &#8230; <a href="http://abiyasa.com/blog/2012/06/05/re-learning-javascript/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://abiyasa.com/blog/2012/06/05/re-learning-javascript/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Motion Capture Data from Perfume</title>
		<link>http://abiyasa.com/blog/2012/04/09/motion-capture-data-from-perfume/</link>
		<comments>http://abiyasa.com/blog/2012/04/09/motion-capture-data-from-perfume/#comments</comments>
		<pubDate>Mon, 09 Apr 2012 12:32:46 +0000</pubDate>
		<dc:creator>abiyasa</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Technical Works]]></category>

		<guid isPermaLink="false">http://abiyasa.com/blog/?p=720</guid>
		<description><![CDATA[Last week, I saw a cool website with Flash Stage3D visualization (http://perfume-global.com). It&#8217;s a website from Perfume, an electronic music group from Japan. I heard Perfume for the first time when I was study in Bremen in 2005 and I immediately &#8230; <a href="http://abiyasa.com/blog/2012/04/09/motion-capture-data-from-perfume/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://abiyasa.com/blog/2012/04/09/motion-capture-data-from-perfume/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Akuma Special Move</title>
		<link>http://abiyasa.com/blog/2012/03/24/akuma-special-move/</link>
		<comments>http://abiyasa.com/blog/2012/03/24/akuma-special-move/#comments</comments>
		<pubDate>Sat, 24 Mar 2012 19:25:08 +0000</pubDate>
		<dc:creator>abiyasa</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Sketches]]></category>

		<guid isPermaLink="false">http://abiyasa.com/blog/?p=714</guid>
		<description><![CDATA[A sketch I did this morning before we went out enjoying sunny Saturday.]]></description>
		<wfw:commentRss>http://abiyasa.com/blog/2012/03/24/akuma-special-move/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pilot Cat: Game Teaser on Android</title>
		<link>http://abiyasa.com/blog/2012/03/04/pilot-cat-android/</link>
		<comments>http://abiyasa.com/blog/2012/03/04/pilot-cat-android/#comments</comments>
		<pubDate>Sun, 04 Mar 2012 18:22:34 +0000</pubDate>
		<dc:creator>abiyasa</dc:creator>
				<category><![CDATA[Adobe AIR]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Technical Works]]></category>

		<guid isPermaLink="false">http://abiyasa.com/blog/?p=710</guid>
		<description><![CDATA[Teaser for my next game, this time it&#8217;s on my Samsung Galaxy S It runs pretty well, around 30/30 FPS I didn&#8217;t install the Adobe AIR 3.2 Release Candidate on my phone since the released version will be out soon. So &#8230; <a href="http://abiyasa.com/blog/2012/03/04/pilot-cat-android/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://abiyasa.com/blog/2012/03/04/pilot-cat-android/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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