Last Tuesday, I just bought my new mobile phone: Samsung Galaxy S. My old Nokia N80 was broken, the numpad is not working anymore.
Actually, it was hard a choice between iPhone4 and Samsung Galaxy S. Between iOS and Android.
iPhone 4 looks and feels really great. Eventhough I am a Flash developer, I think iOS is a great platform to develop. The App store is really a good channel for indie game developers. There are many good games on App Stores which make more people buying iPhone/iPod. The more people have it, the higher chance soneone will bought your game.
However, I don’t have a Mac computer. To develop a game for iPhone, you need a Mac computer.
On the other hand, Android supports Flash. I can use Flash to develop game for Android web browser, and also create Android App using Adobe AIR. And on the last 1 month, I’ve been working on Android projects on iconmobile, so buying Android is more benefecial for me right now.
That’s how I end up with Android, and Samsung Galaxy S is the best Android phone currently available 🙂
I believe I will have both iPhone and Android later, but right now, I’m buying Android first.
Just after I got my Android, I just check how my Milk Carton Boy performs on real device
I also convert Milk Carton Boy to Android App using Adobe AIR. It’s not that hard to setup Adobe Air for Android using Flash Develop.
Stay tune, I will create share some development tips for Android using Flash 😉